Medieval Trebuchet Range & Projectile Calculator

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A physics-based trebuchet range calculator that turns counterweight mass, arm lengths, and sling length into real range, velocity, and trajectory figures.

Historical Presets
45°
60%
Maximum Range
—
Launch Velocity
—m/s
Flight Time
—s
Max Height
—m
Impact Energy
—kJ
CW ≈ Modern Cars
—×1,500kg
Impact ≈ Car Crash
—km/h
Flight Arc — height profile across range
0 m← range →— m
Physics Breakdown
Range vs Launch Angle
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Historical Context

The counterweight trebuchet — the machine this calculator models — emerged in the eastern Mediterranean or Byzantine world around the 12th century, distinct from the earlier "traction" trebuchet (powered by teams of men pulling ropes) used in China from roughly the 4th century BCE onward and later spread to the Islamic world and Europe. Richard the Lionheart deployed trebuchets during the Third Crusade (1189–1192), and by the 13th century they had become the dominant siege engine in European warfare. The most famous named example, "Warwolf," was built by Edward I of England for the 1304 siege of Stirling Castle. Chronicles claim it took 30 wagon-loads of timber and months of labor to construct — and that Edward refused the garrison's surrender until he'd fired it at least once, just to watch it work.

Did You Know?

  • The word "trebuchet" comes from the Old French trébucher, meaning "to overturn" or "to topple."
  • Trebuchets were used for early biological warfare — during the 1346 Siege of Caffa, Mongol forces reportedly catapulted plague-infected corpses over the walls.
  • Modern pumpkin-chunking trebuchets, built by hobbyists with multi-ton counterweights, have thrown pumpkins over 1,500 feet (457 m) — far beyond most medieval military ranges.

How to Use This Trebuchet Range Calculator

Enter your trebuchet's counterweight mass, projectile mass, short arm (counterweight side) and long arm (sling side) lengths, sling length, and release height. Adjust launch angle and mechanical efficiency with the sliders, then click Calculate Range to see maximum range, launch velocity, flight time, peak height, and impact energy, plus a modern-day comparison for scale.

The Physics Breakdown tab shows every intermediate calculation step. The Angle Compare tab shows how range changes from 20° to 70° so you can find the true optimum for your specific build — which, thanks to release height, usually isn't exactly 45°.

Why This Matters

The trebuchet was the most powerful siege engine of the medieval world because it converted gravitational potential energy into projectile velocity through clever leverage — a long throwing arm, a whipping sling, and a heavy counterweight all working together. The arm ratio (long arm ÷ short arm) is the mechanical advantage at the heart of the machine: a 4:1 ratio, typical of medium siege engines, multiplies the counterweight's slow fall into a much faster sling-tip release velocity.

This calculator is useful for history enthusiasts studying medieval siege warfare, engineers and hobbyists building full-scale or scaled-down reproductions, physics students exploring rotational energy and projectile motion, and game designers who want believable siege mechanics. Because it uses the actual arm-ratio physics — not just a generic "energy in, velocity out" shortcut — changing the long arm length or sling length actually changes your results, just like it would on a real machine.

How It's Calculated

The model treats the throwing arm as a rigid beam rotating about a fixed pivot, so the counterweight and the projectile share one angular velocity until release:

Step 1 — Effective counterweight drop height: h = 2 × L_short (approx. vertical fall through the swing arc) Step 2 — Energy released after mechanical losses: E = M_cw × g × h × efficiency Step 3 — Rigid-beam energy balance: E = ½ × ω² × [ M_cw×L_short² + M_proj×(L_long + L_sling)² ] ω = √( 2E / [M_cw×L_short² + M_proj×(L_long+L_sling)²] ) Step 4 — Launch velocity at sling release: v = ω × (L_long + L_sling) Step 5 — Projectile motion (release height h₀, angle θ): R = v·cosθ × t, where 0 = h₀ + v·sinθ·t − ½gt²

Notice that both the long arm and sling length appear as the "radius" the projectile swings through, while the short arm sets how far the counterweight falls. That's why arm ratio genuinely changes your results here — heavier long-arm/sling combinations relative to the counterweight and projectile mass shift the velocity balance, just as they do on a physical trebuchet.

Worked Example

Using the default "Crusader Medium" preset: counterweight 5,000 kg, projectile 45 kg, short arm 2 m, long arm 8 m, sling 4 m, release height 7 m, 60% efficiency, 45° launch angle:

h = 2×2 = 4 m E = 5000×9.81×4×0.60 ≈ 117.7 kJ denom = 5000×2² + 45×(8+4)² = 20,000 + 6,480 = 26,480 ω = √(2×117,720 / 26,480) ≈ 2.98 rad/s v = 2.98 × 12 ≈ 35.8 m/s Range ≈ 137 m, Flight time ≈ 5.4 s, Max height ≈ 39.6 m Impact energy ≈ 31.9 kJ ≈ a car crash at ~23 km/h

That 137 m range sits comfortably in the historical band for a mid-size 13th-century siege trebuchet attacking a castle wall from outside effective crossbow range.

Tips & Common Mistakes

Frequently Asked Questions

What was the real range of medieval trebuchets?

Most military counterweight trebuchets achieved roughly 100–300 meters depending on scale. Large siege engines like the Warwolf, with an estimated 10–15+ ton counterweight, likely reached 200 m or more with 100+ kg stones. Smaller garrison trebuchets throwing 10–20 kg stones typically covered 100–150 m — enough to stay outside effective longbow range (roughly 150 m).

Why does the long arm length matter so much?

The long arm (plus sling) sets the radius the projectile swings through before release — since the whole beam shares one rotational speed, a longer arm means a faster release velocity for the same rotation speed. That's the mechanical advantage at the heart of trebuchet design, which is why changing arm ratio in this calculator noticeably changes your range.

Why does mechanical efficiency matter so much?

For a roughly flat trajectory, range scales close to linearly with efficiency, since launch velocity scales with the square root of available energy and range scales with velocity squared. Going from 35% to 70% efficiency can roughly double your range — which is why medieval engineers cared deeply about axle lubrication, sling-hook geometry, and minimizing arm flex.

Can I use this for a trebuchet competition or school project?

Yes — this calculator works well for pumpkin-chunking competitions, physics class demonstrations, and engineering challenges. For a small hobby build, try 200 kg counterweight, 4 kg projectile, 0.8 m short arm, 3.2 m long arm, 1.2 m sling, and 2 m release height, then compare against your real-world throws — expect ±10–20% variance depending on build quality.

Does this calculator account for air resistance?

No — it uses idealized vacuum projectile motion once the projectile leaves the sling. For dense stone projectiles at typical trebuchet velocities (25–50 m/s), real-world air resistance trims range by roughly 5–15%. Lighter, less aerodynamic projectiles — like the barrels and animal carcasses historically documented in sieges — could lose 20–30% of this calculator's predicted range to drag.

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